I know if i made exact ceiling and floor pieces it would fix this but that would result in a lot of time wasted as its coming close to the end of the project so i wonder.
Ue4 light bleeds through walls.
How to fix lightmap light shadow bleeding and seams udk.
Note that this will take a long time depending on the size of your scene and the number of lights 3.
Bleeds caused by connected edges.
Home bleeding light bleed lighting lighting going through objects shadows ue4 unreal engine unreal engine 4 ue4 lighting goes through walls unknown senin 15 agustus 2016.
The light from omni lights fill lights and area lights passes through models and does not cast shadows.
Lightmap resolution for static meshes and bsp udk.
Please use spotlights if you require shadows from artificial light sources see section 5 below.
The issue with this is any light i place down in a room will bleed through the walls onto the ceiling and floor on the other side of them the images will better show this.
One of the common bleed problems is connected uv edges where the geometry takes a change of direction which would cause a light change on the object.
This is a known technical constraint and is also due to performance considerations.
This is a major concern because i am also trying to replicate a light inside a pool or a spa and all the lights blast through the walls when i set the attenuation past the opposing surface wall to get enoiugh light into the pool spa and then if i try to reduce the bleed through of light by reducing the attenuation then there is not.
Set the point light s baking property to mixed or baked then bake your lighting data using the lighting tab.